Website powered by
Pavel Shvedov
Pavel Shvedov
Illustrator, Concept artist
Tbilisi, Georgia

Skills

Concept ArtIllustration

Software proficiency

After Effects
After Effects
Blender
Blender
Photoshop
Photoshop
Stable Diffusion
Stable Diffusion

Experience

  • Concept Artist at Night Icons Studio
    December 2023 - Present

  • Middle Props Concept Artist at Numi
    Dubai
    January 2023 - June 2023

  • Concept Artist / Illustrator at TECCHOME
    Sochi, Russia
    August 2021 - January 2022

  • Concept Artist / 2D Artist at Feeling Digital
    Minsk, Belarus
    November 2020 - June 2021

    Concepts of characters, locations, props, viseme sprites and simple animation for VR game for children

  • Concept Artist / 2D Artist at Liquid Pug
    Minsk, Belarus
    July 2020 - November 2020

    Concepts of characters, skins, props, icons, locations, few promoarts for Godlike Burger

  • Concept Artist at Heyworks
    Minsk, Belarus
    April 2020 - May 2020

    Concepts of skins and weapons for app soft launch

    Work on concepts for the mobile game Blockbusters: Online PvP Shooter

  • Concept Artist at Feeling Digital
    Minsk, Belarus
    May 2019 - April 2020

    Concepts of locations, props, characters, effects, level design for VR projects. Creation of draft game mechanics, narrative design

  • Concept Artist at Gears of Fun Studio
    Moscow, Russia
    July 2019 - September 2015

    Concepts of characters, skins, equipment, props, weapons, traps, the development of game mechanics, skills, locations

    Work on concepts for the mobile game Gorilla Revolt

  • Concept Artist at Liquid Pug
    Minsk, Belarus
    November 2018 - March 2019

    Development of the visual style of the game "Godlike Burger", concepts (characters, environments, props, etc.), illustrations, promotional materials, UI

    https://games.devgamm.com/moscow2019/games/godlike-burger

  • 2D Artist at Playgendary
    Minsk, Belarus
    August 2018 - September 2018

    Creation of character concepts, UI, icons, cut sprites for the project "Bowmasters"